Introducing District Null: City Building in the SpaceInvasion Universe
Hello Space Pilots!
Today we are introducing our new game: District Null, a cyberpunk city simulation set in the SpaceInvasion universe. Roads, power, emergency services, schools and entertainment all run at the same time and every house is alive.
Space Pilots will feel right at home: you already know similar buildings, ships, defenses and resources from SpaceInvasion. This time, though, your own city takes center stage.
AZ884 is almost twice the size of Earth, rich in resources and merciless. The northern side lies under a thick blanket of smog, and the unexplored Cibola waits in the south.
On the General's orders you found your district. A highway connects you to the other territories. Do your job well and the colony's greatest undertaking awaits: drilling through the planet's core.
Construction
Lay roads, zone residential, commercial and industrial areas and watch your city grow house by house. Every construction site gets fences, holograms and real build time, all the way up to the plateau and the skyscrapers.
Traffic Planning
Every car has a destination. Commuters drive to work, traffic lights control the junctions and the highway interchange shows whether your network holds up. You spot jams and bottlenecks instantly.
Energy Planning
Fusion plants, thermal plants and energy relays power your city. The energy flow view shows live where power goes and where it is missing.
Fire, Rescue and Police
Fires, accidents and crime are part of city life. Fire engines, ambulances, rescue helicopters and police drones respond, and good coverage keeps your citizens happy.
Entertainment with its own Simulations
A cinema with a real screen, a stadium with its own club, a casino, a concert hall and an arena. Every venue has its own programme, visitors and income.
School, Research and University
Unlock new technology in the research lab while the university trains top talent. The children of your city go to school, and good education brings you skilled workers for research and industry. At the end awaits the colony's biggest project: the core drill.
Defense, Fleet and Creatures
Giant worm, pterosaur and slime men attack your city. Defense units and ships from your weapons factory fire on their own, soldiers arrive in hover cars. Defeat the beast and your city is happier.
You will find more news about District Null right here in the forum. Questions, ideas and feedback are always welcome!
Best regards,
Your District Null Team