New events: Gold Hour, Distillery, Power Spring and Fragment Surge
Mebula Legends has four events: Gold Hour, Distillery, Power Spring and Fragment Surge. Each event runs at a set time and applies to all players at once. Dates and strength are announced in the game.
Gold Hour
- All gold your Empire produces during that time is multiplied by the Gold Hour multiplier, for example ×3.
- The bonus applies to gold produced while the game is open. Offline gold does not count.
- An active Gold Rush stays active. Both bonuses are multiplied together.
- The Empire shows how much extra gold you have received so far and how much time is left.
Distillery
- Every mission clear in Story, Shadow Journey, Prisma Rift and the Elemental Realms has a chance of a Distillery hit, for example 20%.
- On a hit, the team's XP does not go to the Mebulis but is turned into XP bottles.
- Mebulis at max level count as well.
- The bottles go to your inventory and can be given to any Mebuli.
Power Spring
- Missions in Story, Shadow Journey, Prisma Rift and the Elemental Realms cost less energy, for example 50% less.
Fragment Surge
- Missions in Story and Shadow Journey give more Mebuli fragments, for example ×2.
Announcement on the home screen
Before each event, a card with the start time, strength and countdown appears on the home screen. "Remind me" sends you an in-game notification 10 minutes before the start. The X in the top right corner hides the card.
Countdown in the header
10 minutes before the start, the header shows the countdown to the start, then the time remaining.